Eclipse

Might
Magic Might: 10 (Animal) Size: 0 Season: Spring

Characteristics
Cun 0 Per +2 Pre –2 Com 0 Str 0 Sta +2 Dex +1 Qik +2

Virtues
Magic AnimalFree, Improved Fatigue*, Keen Sense of Smell*, Lesser Power x2* +Greater power*, Long Winded, Sharp Ears, Tough* Limited speech, Weakness (treats), Susceptible to deprivation.

Personality Traits
Hound*

Combat
Bite: Init +2, Attack +10, Defense +9, Damage +1 Soak: +5 Fatigue Levels: OK, 0/0, –1, –3, –5, Unconscious Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20), Dead (21+)

Abilities
Athletics 5 (distance running) Awareness 4 (keeping watch) Brawl 5 (bite) Hunt 4 (track by scent) Powers: The Inexorable Hunter; 5 points, Init –1, Animal or Corpus R: Arc, D: Conc, T: Ind Once the hound is set on the scent of a creature or person, it can follow flawlessly for as long as is needed to locate it. The hound is not fooled by the various ruses of his prey, such as heading through water or doubling back. If the prey has Magic Resistance, this effect has to Penetrate in the usual fashion. Level 25 effect (Base InCo 3, +4 Arc,+1 Conc, +1 An requisite), Lesser Power (25 levels) + 1 greater (mastery x2 = might cost = 3 to activate) +1 lesser power for +25 penetration)

Aims and Goals
Driven to hunt the Black Boar of the bog/woods -beast of virtue RoP magic pg 56. And/or the black dog of the moor/wood p57. Aims– to learn master of form creatures (Magic) and breed magic hunting/tracking hounds.