Erik

'''Ahaha! You think you can defeat the mighty Erik Einarsson! Better lads that you have tried!'''

Born to the raider Einar Alvorsson, Erik adolescence was spent listening to the tales of the old gods and their final battles in Ragnarok. Taken by these tales, Erik made an oath that he would reach the Halls of Valhalla and his death would be remembered throughout the ages. When he came of age, his father informed him that their family was descendants of the Norn of Fate; Urdr, this gave them the ability for see fragments of the future. Using this ability, their family had achieved victories in battle and glorious deaths for generations, and that if Erik, wished to follow in their steps, he should heed the warnings this gift gave.

Erik however would not allow fear to grip his heart, and whenever a premonition of battle and glory presented itself, he would charge headlong into fray and would not stop until either his foes were dead or he was. One day upon the winter solstice he received a premonition; Thunder, Lightning and Fire, a great foe stood before him and was smote by his mighty axe, however the beast had delivered one final blow in its deathrattle and Erik laid upon the ground dying, but victory was his, and he died surrounded by his comrades, welcomed into the Halls of Valhalla and ready to fight again in Ragnarok! and this glorious death he sought could be found in the ancient land of Danelaw!. While he often became lost while adventuring, he managed to travel the area fragments his vision spoke of; there he discovered the newly created covenant of Sagehollow, knowing he had found his destiny he swore service to their strange leaders and swore he would fight their battles and when the time came, to die a glorious death in their name!

Characteristics
Intelligence: +1, Perception: -1, Presence: -3, Communication: +1, Strength: +2, Stamina: +2, Dexterity: +2, Quickness: +2

Virtues
Berserk, Magical Blood (Urdr), Puissant Great Weapon, PremonitionsFree, GalloglassFree

Flaws
Ability Block (Illiterate), No Sense of Direction, Reckless

Personality Traits
Angry +3, Reckless +3, Glorious +3

Character Advancement
Spring 1190 - Adventure - 5 exp Summer 1190 - Practice - 4 exp (Throw Weapon) Autumn 1190 - Exposure - 2 exp (Concentration - Guarding Covenant) Winter 1190 - Exposure - 2 exp (Concentration - Guarding Covenant) --- Spring 1191 - Exposure - 2 exp (Concentration - Guarding Covenant) Summer 1191 - Practice - 4 exp (Throw Weapon) Autumn 1191 - Practice - 4 exp (Throw Weapon) Winter 1191 - Exposure - 2 exp (Concentration - Guarding Covenant) --- Spring 1192 - Adventure - 10 exp Summer 1192 - Adventure - 7 exp Autumn 1192 - Exposure - 2 exp (Concentration - Guarding Covenant) Winter 1192 - Exposure - 2 exp (Concentration - Guarding Covenant) --- Spring 1193 - Exposure - 2 exp (Concentration - Guarding Covenant) Summer 1193 - Adventure - Autumn 1193 - Adventure - Winter 1193 - Exposure - 2 exp (Concentration - Guarding Covenant) (Not Implemented)

Typical Gear
Poleaxe, Leather Scale, camping supplies, water-skin full of mead

Opinions on Others
Mages Arianwen - Cirice - Edric - Essel - Evelyn - Rian - Companions Iris - Robin of Loxley - Tancred - Lady Tessora of Artois - Will Scarlet - Grogs

Story
To be told...