Bryne Vaughn

"You can have your fancy libraries of paper and leather, I'll keep to knowin' where they come from..."

Bryne was born to a modest family in Wales, but quickly proved his knack for traversing woodland and spotting game. He was trained by his lord as a longbowman and gamekeeper, with a view to fighting against the English in their frequent wars, should the need arise. During this time, Bryne met and became very close friends with the lord's cook, Griff Benbras. After an attempted poisoning of the lord by unknown parties, Griff was blamed for being a conspirator. Hearing of this before the arrest was made, Bryne took Griff and fled to England, and the duo spent several years travelling the country, working on an ad-hoc basis for various nobles and knights.

Eventually they came to Nottingham, where Bryne worked in Sherwood Forest and Griff settled down as an innkeeper, unfortunately dying soon after. There, he came to the attention of the Order of Hermes, who realised his value as a guide, scout and bodyguard to the mages seeking to settle in the covenant there.

Description
Born: 1162 Height: 5'10" Weight: 148lbs Build: Lean Notable Features: Broken nose (from a bar brawl in trying to rescue Will), claw scars on his left arm and chest (from undedad in trying to rescue Rian), broken fingers (from being hit by the Basilisk of Longlake).

Characteristics
Strength +2 Stamina +1 Dexterity +1 Quickness +0 Perception +1 Intelligence +0 Presence +1 Communication +0

Virtues

 * CovenfolkFree
 * Keen Vision
 * Tough
 * Warrior

Flaws

 * Carefree
 * Compassionate
 * Poor Student

Personality Traits

 * Affable +2
 * Brave +2
 * Loyal +3

Key Abilities

 * Bows
 * Sherwood Lore
 * Stealth
 * Survival

Languages

 * Welsh 5
 * English 3

Abilities

 * Bows (Longbows) 5
 * Language: Welsh (Storytelling) 5
 * Sherwood Lore (Geography) 4
 * Stealth (Woodland) 4
 * Survival (Woodland) 4
 * Awareness (Woodland) 3
 * Brawl (Daggers) 3
 * English (Storytelling) 3
 * Hunt (Tracking) 3
 * Carouse (Drinking Songs) 2
 * Charm (First Impressions) 2
 * Folk Ken (Peasants) 2
 * Athletics (Running) 2
 * Swim (Long Distances) 2
 * Bargain (Pelts & Carcasses) 1
 * Etiquette (Nobility) 1
 * Guile (Lying to Authority) 1
 * Ride (Woodland) 1

Typical Gear
Metal reinforced leather, longbow, dagger, knife, quiver of various arrows

Opinions of Others
Mages Cirice - Bloody hell, this covenant really does take all sorts. She's proven herself useful and she's sharp as a knife, but I reckon she'll take some explaining to folks on the road. Edric - Smartest guy I've ever come across, with the kind of arrogance you'd expect comes with it. But God damn, he gives me the heebie jeebies. Rian - A quiet and intense bastard, that's for sure. He just... watches things. Gets on well enough with animals, but I can see right why folk find him uncomfortable to be around. Companions Lady Tessora of Artois - The lass takes herself awful serious, don't she? I suppose you'd have to, being a woman with her interests. Still, I can't say she ain't nice to be around. Tancred - Luckily the mad bastard's loyal, because I sure Wouldn't want to get on his bad side. Will Scarlet - Fucking hell, you'd have thought he'd warn folk about being a werewolf! He's certainly capable, but I'm not sure I wanna be around him on a full moon... Grogs Adelaide - Cute kid. She's a bit of a daydreamer, but I reckon the covenant could do with a little levity. Falko - Brave son of a bitch. Seems every time I go out with the guy, we both end up injured, though. Maybe I should come up with an excuse next time he's off adventuring and they want a woodsman...