Edward

I knew I shouldn't have take that shortcut home after football...

Edward was born to a young couple in Nottingham of moderate wealth, though favours his father had with the Master Armourer at Nottingham castle, he managed to get his son an apprenticeship with the Master Armourer; Alfred. Edward quickly proved to be an apt student and showed natural talent for armour-smithing. Eventually Alfred started to get Edward to show the new apprentices to how accomplish certain tasks during the forging process and even became quite good teaching the newer apprentices. While generally a soft-hearted kind man, he did enjoy a cheerful brawl and game of football, and was present at the Nottingham game which eventually lead to his imprisonment due to a wrong turn while trying to escape home after the Sheriff had sent his men to apprehend anyone who was at or participating in the game. Much to Edwards luck he was sprung from the jail by a group strange Sorcerers who stated that they worked with Robin Hood and were in need of employees. Straight away after revealing his profession he was immediately claimed by a small, golden haired girl, who looked to be around eighteen years old. The extremely beautiful young women called herself Evelyn and spoke in French to Edward, she revealed that she was a Magi and an armourer herself and had need a ‘Forge Companion’ to assist her with creating magical arms and armour. Quickly realizing that when Evelyn didn't require the Forge he would essentially become his own Master and could take his own apprentices he agreed to her terms, fascinated to see what the beautiful young women accomplish with his aid.

Characteristics
Intelligence +1, Perception -1, Presence +1, Communication +2, Strength +0, Stamina +2, Dexterity +1, Quickness -1

Virtues
CraftsmenFree, Affinity with Craft: Armourer, Good Teacher, Puissant Craft: Armourer

Flaws
No Sense of Direction, Motion Sickness, Soft-Hearted

Important Statistics
Age:22 (As of 1192) Decrepitude:0 Warping:0

Skills
Athletics (Lifting Heavy Objects):2 Awareness (In Towns):1 Bargin (Armour):2 Brawl (Punching):5 Carouse (Songs):2 Charm (Nobles):2 Craft: Armourer (Gauntlets):4 + 27/25 exp Leadership (Crafters):3 Swim (Rivers):2 Teaching: Crafting (Single Student):3 English (Midlands):5 French (Norman):4 Folk Ken (Nobles):1

Workshop Total
Workshop Total: Primary Characteristic + Ability + Innovation + Raw Materials + Other = Total

Primary Characteristic: +2 Ability: +6 (+7 When Creating Gauntlets) Innovation: 0 Raw Materials: 0 Assistance: 0 Other: 0 (No Magic Items Created ATM for Increased Production or Quality) Current Total: +8 (+9 for Gauntlets)

Labour Points for Workshop Improval: Primary Characteristic + Craft * 3 = Total Labour Points Per Season

Current Total Labour Points Per Season: 2(Sta) + 6(Craft Armourer) * 3(Standard Wealth Modifier) = 24 LP/per Season

LP Seasonal Totals: 1 Seasons: 24 LP 2 Seasons: 48 LP 3 Seasons: 72 LP 4 Seasons: 96 LP

Current Labour Points: 48  Total Labour Points Earned: 48

Labour Point Investments:

Innovation: Raw Materials: Wealth:

Craft Totals for Item Quality Shoddy Items: 3 Standard Items: 6 Superior Items: 12 Excellent Items: 15

Personality Traits
Cheerful +2, Helpful +2, Kind +1

Advancement
Spring 1190: Practice - Craft:Armourer - 6 exp Summer 1190: Help Evelyn as Forge Companion - 3 exp in Craft:Armourer Autumn 1190: Help Evelyn as Forge Companion - 3 exp in Craft:Armourer Winter 1190: Practice - Craft:Armourer - 6 exp --- Spring 1191: Practice - Craft:Armourer - 6 exp Summer 1191: Improving Workshop - Craft:Armourer - 3 exp Autumn 1191: Improving Workshop - Craft:Armourer - 3 exp Winter 1191: Practice - Craft:Armourer - 6 exp --- Spring 1192: Practice - Craft:Armourer - 6 exp Summer 1192: Improving Workshop - Craft:Armourer - 3 exp Autumn 1192: Improving Workshop - Craft:Armourer (Not Yet Implemented) Winter 1192: Practice - Craft:Armourer (Not Yet Implemented) --- Spring 1193: Summer 1193: Autumn 1193: Winter 1193:

Typical Gear
Hammers and Armour smithing tools

Story
To be told...